Inspiration for new digital economy research directions

The digital economy, in short, is a very broad subject. If you were to create a research project in the DE the possibilities are endless. So how do you decide what research direction to take?

Firstly, multidisciplinary is a key ingredient – throw in terms like HCI, privacy, GPS, trajectories, heterogeneous, impact and my favourite, serendipity, and you’re nearly there. The last element that often differentiates DE research from other disciplines is the abstraction from the norm’. Research that includes large scale text based games like Day of the Figurines, or controlling the London Eye lights with your arm movements is slightly abstract from our every day experiences.  So coming up with a research project that are novel, interesting and most importantly have ‘impact’, could require some inspiration. Here are a few ideas to get the “creative juices flowing” – as my lecturer once said… 

1. Walk while you text app. Despite needing to convince the ethics committee that anyone should be using this app, you could track the trajectories of individuals using this app in different environments – such as walking round the arc du triumph or a dense forest.

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2. While you are in Paris you could set up a blow up bridge – endless possibilities…

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3. Heres one for human factors: Change in workload while you eat McDonalds and drive.

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4. Team work anyone…? I think I need to understand how this would actually work in the real world before deciding what to do with it.

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5. Pepper spray phone case. Ubiquitous personal defence systems?

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6. Procrastination enabling clothes. This is obviously for those who have Google glass and have ascended the need for hand-operated technology.

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7. Proximity and interactions in personal tanks? I don’t know why this is even for sale…

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8. Lastly, one for the big kids. Romo. A programable and interactive robot, powered by your phone. I think we should just buy one anyway…

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